// PC GAMER — GAMING
Summer Game Fest no-shows: The big games that were absent from 2026's showcases
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Now that the Summer Game Fest weekend is over and the buffering video's caught up to the audio feed at last, we can look back over the festival of trailers and announcements and say, hey, what about that one thing we were expecting to hear about (or in some cases—cough, Destiny 3, cough—are just trying to cope into existence)?
In the flurry of reveals from Summer Game Fest (the Xbox Games Showcase, the Future Games Show, Sony State of Play, the PC Gaming Show, and the rest) what games are missing?
Jody Macgregor, Weekend Editor: Ananta's the anime bunnygirl Grand Theft Auto combining Arkham-style combat with Spider-Man's urban traversal and GTA 5-esque character-switching and car chases and a vampire who vomits a rainbow and, frankly, too much. It's also free-to-play, but while it has the look of a gacha game, apparently only cosmetics and furniture will cost money. Wait, it has furniture? Is this The Sims as well as like, four other games? Since Ananta wasn't at any of the weekend's showcases, we'll probably have to wait until ChinaJoy or Tokyo Game Show to find out.
Harvey Randall, Staff Writer: Bit too soon to talk Witcher 3 DLC, especially after the rumour mill ground the rumour grain into rumour flour and made rumour bread. After a ton of speculation, CD Projekt accidentally let slip it was working on a Witcher 3 DLC via its own storefront, oops! And while we've enjoyed plenty of details, SGF didn't give us the goods. Gamescom isn't far, though, and it seems a far more reasonable date to get us back in Geralt's boots for one last go before Ciri takes over.
Ted Litchfield, Associate Editor: I remember saying last week, verbatim, "If we don't see Blade this year, I'm going to be seriously worried for Arkane"—It's been three years since we saw its announcement teaser, and online editor Fraser Brown was already nervous about it being a no-show at last year's summer trailer bonanza.
Arkane's US half was shuttered by Microsoft two years ago, leaving its Lyon branch, which created Deathloop, to carry the triple-A immersive sim torch. I'm not one for Marvel superheroes these days, but I will always make an exception for Blade, and Arkane's mood-setting first trailer is still incredibly enticing.
We know this is set to be Arkane's first third-person action game, but Blade will almost certainly retain the open-ended, reactive design the studio is known for. A similar union of cinematic console design and classic PC crunch has worked out well for both MachineGames and IOI in recent years, leaving me optimistic for the project—I just hope Microsoft lets Arkane fully do its thing.
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Jody: What with Injustice 3 showing up on the resume of a Warner Bros. Games employee, and Superman and Aquaman's voice actors apparently dropping hints about it to fans, we've been waiting to hear something official about NetherRealm's next superhero fighting game. Will it move on from the Batman versus Superman theme? Will it have He-Man in it, like the last Injustice comic did? Will the Flash get a super move even more outrageous than the one where he drags people back through time to throw them at a T-rex? These are the questions that matter.