// KOTAKU — GAMING
You’ll Need To Pay $100 To Play Final Fantasy 7 Revelation 24 Hours Early
Early AccessFinal Fantasy VII RevelationPre-orderSquare Enix
Square Enix has revealed a Premium Edition of Final Fantasy VII Revelation that costs $100. While it includes access to the Story Expansion Pass for two DLCs, it’s also required to access the open-world RPG a day earlier than its normal April 8, 2026 release date.
But that’s not technically even the most expensive version of the game. There’s also a Premium Plus Edition that gives fans the digital art book, soundtrack, and some extra items for $110. Here’s all of Final Fantasy VII Revelation‘s pre-order and Premium Edition bonuses:
• Summoning Materia: Mecha-Chocobo & Moogle *The pre-order bonus can be claimed if the game is pre-ordered by April 8, 2027, 13:59 (UTC). *The digital content may be made available for purchase at a later time.
• FINAL FANTASY VII REVELATION • Story Expansion Pass – Accessory: Reclaimant Choker & Survival Set (An accessory that slightly restores HP when enemies are defeated and a set of items that will aid you during the early stages of your journey.) – Story DLC 1: Sephiroth – Story DLC 2: Vincent & the Turks • 24-Hour Early Access
• FINAL FANTASY VII REVELATION • Story Expansion Pass – Accessory: Reclaimant Choker & Survival Set (An accessory that slightly restores HP when enemies are defeated and a set of items that will aid you during the early stages of your journey.) – Story DLC 1: Sephiroth – Story DLC 2: Vincent & the Turks • 24-Hour Early Access • Digital Art Book • Digital Mini Soundtrack • Summoning Materia: Polydroid Alexander • Armor: Nymphwing Bracelet (Slightly restores MP after battle) • Accessory: Risk Taker’s Choker (Restores 25% of HP when a Limit Break is used)
While we don’t know what the “Sephiroth” and “Vincent & the Turks” DLCs will contain, Square Enix says Story DLC 1 is targeting release in Winter 2027 and Story DLC 2 is targeting release in Spring 2028. Both will be available to purchase separately; those individual prices haven’t been revealed yet.
Charging super fans for early access to a new game is becoming a standard way for publishers to try to increase revenue, even as prices and sales numbers stay relatively flat. It also sucks because it tries to turn FOMO into an extra buck.
Depending on how you look at it, “24-Hour Early Access” is either better or worse in that regard. Better because it’s only tempting fans with a mere day of getting to play Final Fantasy VII Revelation before everyone else, and worse because you’re paying an extra $30 and only getting a day’s head start (along with the rest of the bonuses, though pre-ordering DLC without descriptions or release dates is definitely a choice).
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