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SpaceCamp at 40: A wish-fulfillment fantasy brought down to earth by NASA's real-life disaster
After the Challenger tragedy, nobody wanted to see a film about five kids on an adventure in space.
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When "SpaceCamp" landed in theaters in June 1986, it should have been the ultimate wish-fulfillment movie, as if "The Goonies" had cashed in their hard-earned pirate treasure in return for a spin in an actual Space Shuttle.
It boasted a bigger budget than "Top Gun", a cast of up-and-coming young stars — including a future Oscar-winner — and a score by Hollywood's most famous composer. Twentieth Century Fox had bet big on a blockbuster hit, but a real-life tragedy four months earlier ensured the film was doomed to be an also-ran at the box office.
The real-life Space Camp at the US Space & Rocket Center in Huntsville, Alabama, was a dream destination for any kid with an interest in science, math, and space exploration — the ultimate trip for tweens and teens with a passion for science and technology.
The brainchild of original Space & Rocket Center director Edward O Buckbee and Apollo rocket engineer Wernher von Braun, the facility opened in 1982. It has since welcomed over a million wannabes through its doors, including Elon Musk, Chelsea Clinton, and several attendees who went on to become actual astronauts.
Patrick Bailey, who wrote the original "SpaceCamp" story, got the idea from his wife, who'd spotted a news story about the camp while working as a researcher on American variety show "That's Incredible!"
He developed the idea alongside Buckbee, and the duo successfully pitched the project to producer Leonard Goldberg, who'd had a major hit with "WarGames" a few years earlier. (It's easy to see why Goldberg saw the potential in SpaceCamp, seeing as WarGames was based on a similar scenario of ordinary kids being thrown into a dangerous and improbable situation.)
NASA also approved the script, and — rather surprisingly — wasn’t put off by the fact that the whole plot revolved around a colossal screw-up on the launchpad.
The film focuses on a quintet of bickering camp attendees as they try out various training simulators, and learn — repeatedly and exhaustingly — the value of teamwork. It's all set to be a standard, barely postcard-worthy week away from home, until a totally implausible sequence of events sees them blasting off into orbit (with a single instructor to look after them) on the Space Shuttle Atlantis.