// PC GAMER — GAMING
Don't bother turning Control Resonant up to the maximum for mind-bending graphics, there's both performance and beauty in the lower graphics presets too
There are sweet spots to be found, though—particularly if you adjust the ray tracing.
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I've spent the past couple of days tinkering with Remedy's latest supernatural action-a-thon, Control Resonant. I've been testing it on my home PC, a fairly powerful (but not outrageous) rig, and I've got some good news: when it comes to balancing image quality with performance, I reckon there's very little reason to stress your own machine out with the top whack settings.
My PC is an RTX 5070 Ti-equipped, AMD Ryzen 7 7700X-toting rig with 32 GB of DDR5. It's no slouch, that's for sure—but neither is it a $3,000+ firebreather. And at 1440p, Control Resonant runs smoothly on this machine at nearly every setting, with zero stutters and decent frame rates even with frame generation turned off.
You should still prepare your graphics card for a workout if you use the Ultra presets, as Control Resonant features full path tracing at the very tippy top. I've got some image comparisons below, but for now I'll say this: I'm really not going to bother with maximum settings for the rest of my playthrough.
This game still looks grand with the graphics options pared back, and when it comes to the ray tracing, you can gain a decent amount of performance by dropping things down.
In terms of those graphics options, my goodness do you get a lot of them. The ray tracing can be adjusted independently of the regular graphics presets, which in turn have a full-featured whack of settings to tweak to your hearts content. There's also a choice between DLSS 4.5 and an older, CNN-based model for upscaling duties, or FSR (including FSR 4) for AMD users.
Despite all these potential setting tweaks, it'll be no surprise to learn that ray tracing provides the biggest performance hit, so I grabbed some figures with Ultra graphics settings enabled at the various different RT presets.
Results recorded during gameplay at 1440p resolution, Ultra settings, DLSS set to Quality, Frame Generation off.
As you can see, the difference between ray tracing at Low and off entirely is fairly significant, amounting to an extra 21 frames in the averages. However, Control Resonant is full of stark shadows, reflective puddles in streets, and shiny office block windows.