// THE VERGE — GAMING
Sony brings AI graphics upscaling to the regular PS5
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Sony’s new Quick Spectral Super Resolution AI upscaling is coming first to Marvel’s Wolverine and Ghost of Yōtei.
Sony’s new Quick Spectral Super Resolution AI upscaling is coming first to Marvel’s Wolverine and Ghost of Yōtei.
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Sony is launching a new AI upscaling technology specifically for the regular PS5. The new tech, called Quick Spectral Super Resolution (QSSR), is a “new performance tier of AI upscaling” that’s a result of Sony’s Project Amethyst work with AMD, according to a blog post.
Sony says that PlayStation Spectral Super Resolution (PSSR), which is available on the PS5 Pro, “remains the gold standard,” and in Digital Foundry’s early hands-on with the tech, it does seem that QSSR isn’t as fast as PSSR because the PS5 doesn’t have dedicated machine learning silicon. As a result, you should probably expect closer to an upscaled 1440p resolution on PS5 instead of the upscaled 4K on PS5 Pro.
”On PS5 Pro, developers almost uniformly output to 4K and adjust render resolution beneath it,” Sony principal graphics R&D engineer Daniel Craig told Digital Foundry. “On PS5, teams have to be more flexible, tuning not just render resolution, but also their intermediate and final presentation targets depending on the graphics mode.”