// GAMESPOT — GAMING
New Gears Of War: E-Day Patch Addresses Giant Vomiting Frog Error Codes
Gears of War: E-Day rolls out worldwide starting October 6, and thanks to early access players, The Coalition has identified several issues that it's fixing with the game's first patch. Focused mostly on overall stability and performance across the game's campaign, multiplayer, and Horde Siege modes, the Gears of War: E-Day update is out now.
One of the biggest fixes is the "Bilefrog-Kalona" error, an issue named after the gigantic subterranean Locust frogs encountered throughout the game, which regularly try to kill you by vomiting stomach acid at your position. Nasty stuff. The Coalition assigned several Gears-themed names to its network errors, and in this case, getting vomit-frogged is a specific split-screen multiplayer issue. This triggers when a split-screen player is automatically signed out of online services after the console or PC is suspended, then tries to use Quick Resume to hop back in.
The Coalition says it has also addressed an issue in Versus Social matches that results in players entering a waiting-lobby limbo, and fixed an issue that could prevent certain Siege Blitz Secure objectives from being completed. For the campaign, several pesky problems across Act 2 are being patched, while other game-wide instances of sticky turrets and unearned War Journal progress have been resolved.
These fixes come on the eve of the game's worldwide rollout on PC and Xbox Series X|S, and an influx of Game Pass subscribers are expected to enter Kalona starting tomorrow. While the overall story isn't the best Gears of War narrative, the game is still recommended for anyone who wants a big, dumb, and loud cover-based shooter that looks gorgeous on PC and Xbox Series X|S.
"For better or worse, E-Day is distinctly Gears, and I had a good time with it, even if the story is disappointing and the open areas are fairly dull," Richard Wakeling wrote in GameSpot's Gears of War: E-Day campaign review. "But that’s all it is: a good game, propped up by combat that hasn’t changed all that much over the past 20 years. That’s enough to skate by, but I wish Gears of War would dig deeper."
Online and multiplayer services