// PC GAMER — GAMING
The Grand Theft Auto 6 launch trailer is here
This one's got a very different vibe than what we've seen previously.
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We won't get to play Grand Theft Auto 6 when it launches for consoles on November 19, but they can't stop us from watching the Grand Theft Auto 6 launch trailer! So, let's do that.
It's definitely a trailer for a GTA game, but this one feels a bit more restrained to me than what we've seen in the past—or maybe more focused is a better way to put it, with a greater emphasis on character and narrative than the chaos of the previous games, or even the previous GTA 6 trailers. There's definitely a cinematic flair to it—makes me feel like I'm settling in for the season-ending two-parter of a Michael Mann series from a decade or so ago.
"Jason and Lucia have always known the deck is stacked against them. But when an easy score goes wrong, they find themselves on the darkest side of the sunniest place in America, in the middle of a criminal conspiracy stretching across the state of Leonida — forced to rely on each other more than ever if they want to make it out alive."
The musical choice is interesting: Rather than the licensed music of the first two trailers (Tom Petty's Love is a Long Road in trailer one, The Pointer Sisters doing Hot Together in trailer two), this tune is a new track from Justice, an electronic duo who composed the GTA 6 score. If you dig it, here's the full version—it's pretty good!
We still don't have a release date, or even an official announcement, for the PC version of GTA 6, although there's no doubt one is coming—it always happens, sooner or later. A recently floated rumor said it'll be out sometime in early 2027, just a few months after the console debut, but I'm not buying it.
GTA 6 guide: Everything we knowGTA 6 cars: The garage lineupGTA 6 characters: Your anti-hero castGTA 6 map: Confirmed Vice City localesGTA 6 PC release: When's it going to happen?
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.