// PC GAMER — GAMING
It's bittersweet that the best time to play Destiny 2 in years coincides with its end, but I'm happy for the new players who get to experience its most liberating iteration yet
This is one of the best quality of life patches we've had in a long time.
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When Bungie announced the final update for Destiny 2, I felt relieved. It surprised me as well. As someone who's spent the past six years (and over 3,000 hours) battling humanity's enemies across the solar system, you'd think that news of my favorite MMO's end would fill me with sadness. But no, just a bittersweet sense of relief as I considered we were finally moving on (as we should've after The Final Shape's year) to whatever the future may hold.
Whether Destiny 3 gets made or not, I genuinely think this is the best thing that could've happened. For fans of the series, it gives us time to reassess our relationship with the games and remember what made them special in the first place, something that definitely felt impossible for me while I was still strapped into endless Portal power climb and the ever grinding gears of the live service machine.
Even though it's "the end" of Destiny 2, there's still lots to do. My first port of call is filling out those extra loadout slots with some builds based on the new void and arc armour, plus all the exotic reworks. After that, I think I'm going to continue ticking off solo dungeons. Hopefully, there'll be a few more raids on the cards, too, if we can get the band back together.
And this is what makes Destiny 2's final update, ironically, a good place to start. It adds numerous quality of life features we've been requesting for years, loot refreshes, exotic reworks, and even attempts to revitalise stale old destinations with the new Distortions activity. The narrative conclusion might be lackluster, but 71 pages of patch notes stand testament to just how much this final update has added to the game.
It's a patch about revitalising and reliving what it was, versus what it became in its final year or so.
What exactly does the new update bring, then? 17,000 words of changes detail the exact tweaks being made, but to summarize briefly:
Even Gambit got some love. As Destiny players do, our clan has had numerous QoL complaints over the years, one of the foremost being the inability to link seasonal artifact perks to loadouts—but Bungie even tweaked that. It's such a strange situation to suddenly have all of these amazing quality of life additions only for it to coincide with the end.
Couldn't it have been this way all along? *sigh* well, at least if you're starting now you can benefit from all of these lovely inclusions. And to clarify, Destiny 2 is still a very good game. I think the reason why anyone on the outside noticed players frequently getting so frustrated with it during its lifespan is frankly (despite Bungie's bungling) because there's no other game quite like it—sure, you can go play something else, but there are few other places you can go for a true Destiny-like experience.